Blizzard is looking for a highly motivated and talented Senior Gameplay Engineer II to help
craft a new, unannounced game.
Our team values creativity, collaboration, and a dedication to quality, and we are searching
for contributors aligned to our core Blizzard values to add to our team of dedicated game
makers. As a Senior Gameplay Engineer II on an Unannounced Game, you will work with designers
and other engineers to create a flexible platform for amazing content which we plan to deliver
to millions of players on a regular basis.
RESPONSIBILITIES
- Work closely with designers, artists, and other engineers to build server-authoritative
gameplay systems utilizing C#, Unity, and .NETManage
- The intricacies of building a codebase focused on continuously delivering gameplay as a
large-scale live service with first-class support for mobile, PC, and consolesReview
- Feature requests to assess their feasibility, comprehensiveness in design, and associated
risksBolster the success of fellow team members by offering technical guidance, engaging in
code reviews, and providing mentorship to junior team members
REQUIREMENTS
- 7+ years of experience in gameplay engineering or a combination of applicable training and
experience
- Experience with implementing turn-based or real-time multiplayer game logic as a full-stack
engineer working on both client and server software
- Deep experience with code design patterns and debugging complex logic knowledge & Skills
Strong established skills with C#
- High comfort level working in collaboration on a large, complex codebase
- Dedication to delivering excellence to players and unlocking potential within a team
- Able to communicate and collaborate effectively with artists, designers, and other engineers,
both verbally and in writing
- Extra Points Experience with competitive online or tabletop strategy games
- Experience with .NETExperience with mobile game developmentExperience supporting a
large-scale live service
- Database development experience (e.g.
Cassandra)
- Familiarity with mathematics involved in 3D gameplayComputer Science, Engineering,
Mathematics, Physics, or related degree
- Familiarity with Blizzard’s game including Warcraft, Overwatch, Diablo, and StarCraft,
Blizzard Entertainment, Inc.
If you are a disabled individual requiring an accommodation to apply for an open position,
please email your request to
[email protected]
In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual.
Company offers comprehensive benefits including:
+ Medical, dental, vision, health savings account or health reimbursement account, healthcare
spending accounts, dependent care spending accounts, life and AD&D insurance, disability
insurance
+ 401(k) with Company match, tuition reimbursement, charitable donation matching
+ Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement
leaves, parental leave
+ Mental health & wellbeing programs, fitness programs, free and discounted games, and a
variety of other voluntary benefit programs like supplemental life & disability, legal
service, ID protection, rental insurance, and others. |